The last one is a collaborative piece I'm elaborating with Gaetan Henrioux. The work is a multimedia installation piece, composed by text-videos and digital paintings integrated into geometrical plastic elements. We're building a dystopian city based on the architecture of the panopticon, in which plastic elements shape colorful skyscrapers. We're exploring Foucault's idea as reshaped by the digital era by people such as William Bogard ; that we are somehow heading to a surveillance that would be its own simulation. "Increasingly the technological enlargement of the field of perceptual control, the erasure of distance in the speed of electronic information has pushed surveillance beyond the very limits of speed toward the purest form of anticipation"

Inspired by this, we thought of this transparent and visually attractive city, where people as contributors of their own shared data-bases would see personalized ads catch-phrases (taken from real suggested websites through Facebook etc) and surrealist cityscapes as representing their supposed geolocalizations. The very idea of panopticon is annihilated as a result to new social structures (physical and virtual) where each individual is self-conditioned to share and expose personal informations. In this way, the order imagined to "discipline and punish" becomes ironically the ideal of human interactions.